The phrase morale-driven narratives captures an emerging design goal: systems that let factions and commanders in grand...
Gaming
AI-driven Storytelling in Procedural Empires: Emergent Dynasties, Player Legacy, and Design Pitfalls
The rise of AI-driven storytelling is reshaping how designers build Procedural Empires, turning strategy and RPG campaigns...
The term “Director streamer” is quickly becoming shorthand for a new breed of solo caster who uses...
The term procedural empathy has started to appear in design conversations as indie developers explore how generative...
Pick-Up-and-Put-Down Indies are games purpose-built for fragmented attention—players who need to stop and resume within minutes—so designing...
