Gaming Pulse-Controlled Difficulty: Using Low-Cost Biofeedback to Sculpt Player Emotion in Indie Games Yoo plus 2026-01-27 0 Pulse-Controlled Difficulty is an approachable design pattern that uses low-cost biofeedback—most commonly heart-rate and skin-conductance sensors—to adapt... Read More Read more about Pulse-Controlled Difficulty: Using Low-Cost Biofeedback to Sculpt Player Emotion in Indie Games
Gaming When Glitches Became Genres: How 90s Console Glitches Inspired Today’s Retro Game Design Yoo plus 2025-12-28 0 The era of cartridge creaks and pixel pops produced more than nostalgia; 90s console glitches rewired how... Read More Read more about When Glitches Became Genres: How 90s Console Glitches Inspired Today’s Retro Game Design